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 USINT TEXTURE_MODE ( USINT32 td_flags ) 
 USINT32 td_flags; // TEXTURE_DATA Flags formatted by MAKE_TEXTURE_FLAG 
 
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| Synopsis | #include "silver.h" 
 The TEXTURE_MODE macro extracts the blending mode from an unsigned 32-bit integer. See the MAKE_TEXTURE_FLAG macro for more information 
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| Parameters | td_flags should be a Flags member of a TEXTURE_DATA data type. 
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| Return Value | TEXTURE_MODE returns an unsigned integer value 
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| See Also | MAKE_TEXTURE_FLAG, TEXTURE_INDEX, TEXTURE_MAP, TEXTURE_FLAGS, TEXTURE_DATA | 
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