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USINT TEXTURE_FLAGS ( USINT32 td_flags )
USINT32 td_flags; // TEXTURE_DATA Flags formatted by MAKE_TEXTURE_FLAG
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Synopsis |
#include "silver.h"
The TEXTURE_FLAGS macro extracts the bit-flags from an unsigned 32-bit integer. See the MAKE_TEXTURE_FLAG macro for information on their meaning.
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Parameters |
td_flags should be a Flags member of a TEXTURE_DATA data type.
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Return Value |
TEXTURE_FLAGS returns an unsigned integer value
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See Also |
MAKE_TEXTURE_FLAG, TEXTURE_INDEX, TEXTURE_MAP, TEXTURE_MODE, TEXTURE_DATA |
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