SilverScreen Solid Modeler

TEXTURE_FLAGS

TEXTURE_FLAGS

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TEXTURE_FLAGS

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SilverScreenAPI

 

USINT TEXTURE_FLAGS ( USINT32 td_flags )

 

USINT32 td_flags;   // TEXTURE_DATA Flags formatted by MAKE_TEXTURE_FLAG

 

 

 




Synopsis

#include "silver.h"

 

The TEXTURE_FLAGS macro extracts the bit-flags from an unsigned 32-bit integer. See the MAKE_TEXTURE_FLAG macro for information on their meaning.

 

 

Parameters

td_flags should be a Flags member of a TEXTURE_DATA data type.

 

 

Return Value

TEXTURE_FLAGS returns an unsigned integer value

 

 

See Also

MAKE_TEXTURE_FLAG, TEXTURE_INDEX, TEXTURE_MAP, TEXTURE_MODE, TEXTURE_DATA