SilverScreen Solid Modeler

Unsigned Integer Types        

Unsigned Integer Types        

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Unsigned Integer Types        

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SilverScreenAPI

 

Unsigned Integer Types

 


These are the common unsigned integer types used by SilverScreen internal structures

 

typedef unsigned char    USCHAR;        // Unsigned 8-bit character (a byte)

typedef unsigned int     USINT;        // Unsigned 32-bit integer

typedef unsigned long    ULONG;        // Unsigned 32-bit long integer

 

typedef unsigned __int16 USINT16;        // Unsigned 16-bit integer

typedef unsigned __int32 USINT32;        // Unsigned 32-bit integer

 

 

Remarks

Values that don't express the bit length as part of their name, for instance USINT, are assumed to be relevant to a 32-bit architecture.

 

It is generally best to use USINT16 or USINT32, and thereby make your intentions explicit.

 

 

See Also

OBJECT_NODE, ROUND_NODE

 

 

Header

ssdef.h

 

 

 

 

 

 

 

 

 

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