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Unsigned Integer Types |
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These are the common unsigned integer types used by SilverScreen internal structures
typedef unsigned char USCHAR; // Unsigned 8-bit character (a byte) typedef unsigned int USINT; // Unsigned 32-bit integer typedef unsigned long ULONG; // Unsigned 32-bit long integer
typedef unsigned __int16 USINT16; // Unsigned 16-bit integer typedef unsigned __int32 USINT32; // Unsigned 32-bit integer
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Remarks |
Values that don't express the bit length as part of their name, for instance USINT, are assumed to be relevant to a 32-bit architecture.
It is generally best to use USINT16 or USINT32, and thereby make your intentions explicit.
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See Also |
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Header |
ssdef.h |
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