SilverScreen Solid Modeler

get_bos_proplib

get_bos_proplib

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get_bos_proplib

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SilverScreenAPI

 

int get_bos_proplib ( BOS_NODE *bos, PROPLIB_ENTRY *ple )

 

BOS_NODE      *bos;   // A pointer to a BOS_NODE structure

PROPLIB_ENTRY *ple;   // A pointer to a PROPLIB_ENTRY structure

 

 




Synopsis

#include "silver.h"

#include "ssnodes.h"

 

The get_bos_proplib function extracts all of the appearance properties from an entity and places them into ple.

 

 

Parameters

bos is a pointer to the entity whose properties are to be extracted

ple is a pointer to a PROPLIB_ENTRY that is to be filled with bos's properties.

 

 

Return Value

get_bos_proplib returns TRUE if bos and ple are not NULL, otherwise FALSE is returned.

 

 

Remarks

Since the data in ple was not extracted from a property library, but directly from the geometry, the property_name and description fields will be empty.

 

 

See Also

get_proplib_entry, get_prim_proplib, Property Libraries