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int get_bos_proplib ( BOS_NODE *bos, PROPLIB_ENTRY *ple )
BOS_NODE *bos; // A pointer to a BOS_NODE structure PROPLIB_ENTRY *ple; // A pointer to a PROPLIB_ENTRY structure
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Synopsis |
#include "silver.h" #include "ssnodes.h"
The get_bos_proplib function extracts all of the appearance properties from an entity and places them into ple.
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Parameters |
bos is a pointer to the entity whose properties are to be extracted ple is a pointer to a PROPLIB_ENTRY that is to be filled with bos's properties.
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Return Value |
get_bos_proplib returns TRUE if bos and ple are not NULL, otherwise FALSE is returned.
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Remarks |
Since the data in ple was not extracted from a property library, but directly from the geometry, the property_name and description fields will be empty.
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See Also |
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