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ROUND_NODE |
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Structure |
A primitive-level data type that stores the data associated with a SilverScreen circle, arc, or ellipse.
struct ROUND_NODE : PRIM_NODE { SS_XYZ horizontal; SS_XYZ vertical; double start_angle; double stop_angle; SURFACE_NODE *sn; RGB surface_rgb; RGB round_rgb; int surface_pattern_number; USINT round_width_style; VERTEX center; int round_type; TEXTURE_DATA *texture; } ;
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Members |
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Remarks |
A ROUND_NODE is a PRIM_NODE that has the BITS_CIRCLE or BITS_ARC flag enabled in 'bits'.To determine if a ROUND_NODE is a circle or ellipse, check for the presence of BITS_CIRCLE on 'bits' or a value of 1 for 'round_type'.
To determine if a ROUND_NODE is closed, check for the presence of BITS_CLOSED on 'bits' or a value of 2 for 'round_type'. To determine if a ROUND_NODE is an arc or elliptical arc, check for the presence of BITS_ARC on 'bits'. |
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See Also |
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Header |
silver.h, ssnodes.h |
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