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POLYGON_NODE |
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Structure |
A primitive-level data type that stores the data associated with a SilverScreen polygon
struct POLYGON_NODE : PRIM_NODE { SURFACE_NODE *sn; RGB surface_rgb; int surface_pattern_number; PRIM_NODE *first_node; PRIM_NODE *first_phantom; TEXTURE_DATA *texture; };
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Members |
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Remarks |
A POLYGON_NODE is a PRIM_NODE that has the BITS_POLYGON flag enabled in 'bits'. |
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See Also |
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Header |
silver.h, ssnodes.h |
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