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void draw_world_point ( SS_XYZ *p, int color )
SS_XYZ *p; // a world point int color; // color to use
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Synopsis |
#include "silver.h"
The draw_world_point function draws a pixel on the screen in the specified color, at the point specified by the world point p .
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Parameters |
p is the address of an SS_XYZ , representing a point in world space. color is a color number in the range of 0 to 255, which may have the following flags or'ed in (as defined in silver.h):
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Return Value |
none
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Comments |
The 2D projection of the 3D point may not lie within the bounds of the current window.
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See Also |
draw_rgb_line , draw_point , draw_world_line , refresh_lines , clear_away_lines
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