SilverScreen Solid Modeler



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void draw_rgb_line ( int x1, int y1, int x2, int y2, RGB rgb, int width )


int x1;              // x value of point 1

int y1;              // y value of point 1

int x2;              // x value of point 2

int y2;              // y value of point 2

RGB rgb;             // color to use

int width;           // line width




#include "silver.h"


The draw_rgb_line function draws a line on the graphics screen in the specified rgb color, between the points with screen pixel coordinates (x1 , y1) and (x2 , y2).




x1, y1 , x2 and y2 are all integers, such that 0 <= x1 , x2 < spixel_width and 0 <= y1 , y2 < spixel_height. rgb is an rgb color as constructed by MAKE_RGB. width is the integer width of the line.



Return Value



See Also

draw_point , draw_world_line , draw_world_point , refresh_lines , clear_away_lines

Screen Dimensions, Colors and RGB