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void draw_rgb_line ( int x1, int y1, int x2, int y2, RGB rgb, int width )
int x1; // x value of point 1 int y1; // y value of point 1 int x2; // x value of point 2 int y2; // y value of point 2 RGB rgb; // color to use int width; // line width
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Synopsis |
#include "silver.h"
The draw_rgb_line function draws a line on the graphics screen in the specified rgb color, between the points with screen pixel coordinates (x1 , y1) and (x2 , y2).
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Parameters |
x1, y1 , x2 and y2 are all integers, such that 0 <= x1 , x2 < spixel_width and 0 <= y1 , y2 < spixel_height. rgb is an rgb color as constructed by MAKE_RGB. width is the integer width of the line.
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Return Value |
none |
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See Also |
draw_point , draw_world_line , draw_world_point , refresh_lines , clear_away_lines |
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