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int bos_on_screen ( BOS_NODE *bos )
BOS_NODE *bos; // pointer to block, object or symbol
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Synopsis |
#include "ssnodes.h"
The bos_on_screen function determines whether the indicated entity is visible and its extents overlap the boundary defined by the current window.
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Parameters |
bos is a pointer to a SilverScreen entity, as obtainable by a call to get_bos.
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Return Value |
bos_on_screen returns 1 if bos is visible and its extents overlap the current window, and 0 otherwise.
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Comments |
A return value of 1 does not guarantee that bos is in the window (it may be concave); however, a return value of 0 does guarantee that no portion of bos may be seen in the window.
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See Also |
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