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BOOLEAN surface_area(BOS_NODE *bos, double *the_area);
BOS_NODE *bos; // A pointer to a BOS_NODE double *area; // A pointer to a double-precision floating-point value
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Synopsis |
#include "silver.h"
The surface_area function sums the surface area of all child primitives of the entity bos.
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Parameters |
bos is a BOS_NODE pointer to the entity whose total surface area will be calculated the_area is a pointer to a double that will receive the total surface area of the entity
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Return Value |
surface_area returns TRUE if bos and the_area are valid pointers and FALSE otherwise
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See Also |
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