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SYMBOL_NODE(SYMBOL_NODE rhs) SYMBOL_NODE(string sym_path);
SYMBOL_NODE rhs; // A SilverSharp.SYMBOL_NODE object string sym_path; // A System.String object
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Synopsis |
using SilverSharp;
The SYMBOL_NODE constructors create and initialize a SilverSharp.SYMBOL_NODE object. The first form makes a shallow copy of another SilverSharp.SYMBOL_NODE object. The second form creates a SilverSharp.SYMBOL_NODE from a path to a block entity.
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Parameters |
rhs is a SilverSharp.SYMBOL_NODE object from which a shallow copy will be made.
sym_path is a path to a SilverScreen symbol entity
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Return Value |
SYMBOL_NODE returns a SilverSharp.SYMBOL_NODE object.
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Remarks |
If sym_path specifies an invalid path, then the inherited IsEmpty method will return true.
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See Also |
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Example |
The following code shows how to construct a SilverSharp.SYMBOL_NODE object.
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