|
||
BOOLEAN redo_add_bos ( BOS_NODE *bos )
BOS_NODE *bos; // A pointer to a BOS_NODE data type
|
|
|
Synopsis |
#include "silver.h"
The redo_add_bos function saves an entity to the redo system. The entity will be restored when the redo command is executed for the current command.
|
|
Parameters |
bos is a pointer to the entity that you wish to restore when the redo command is executed for the current command.
|
|
Return Value |
redo_add_bos returns TRUE if the redo system is active, bos is not NULL and a valid pointer, and bos was properly stored. It returns FALSE otherwise.
|
|
See Also |
|