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void pointer_locate ( int x, int y )
int x; // x coordinate int y; // y coordinate
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Synopsis |
#include "silver.h"
The pointer_locate function moves the arrow cursor to the screen coordinates specified by x and y , if the cursor has been enabled via the pointer function.
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Parameters |
x and y are integers, such that 0 <= x < spixel_width and 0 <= y < spixel_height .
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Return Value |
none.
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See Also |
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