SilverScreen Solid Modeler

pointer_locate

pointer_locate

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pointer_locate

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SilverScreenAPI

 

void pointer_locate ( int x, int y )

 

int x;            // x coordinate

int y;            // y coordinate

 

 




Synopsis

#include "silver.h"

 

The pointer_locate function moves the arrow cursor to the screen coordinates specified by x and y , if the cursor has been enabled via the pointer function.

 

 

Parameters

x and y are integers, such that 0 <= x < spixel_width and 0 <= y < spixel_height .

 

 

Return Value

none.

 

 

See Also

pointer_char_locate, pointer_position