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MATRIX |
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A data type that is a 3D homogeneous transformation matrix.
typedef double MATRIX[4][4];
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Remarks |
The book, "Fundamentals of Interactive Computer Graphics", by J.D. Foley and A. Van Dam is an excellent reference for learning more about transformation matrices and their application to graphics programming.
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See Also |
tm_clear, tm_multiply, tm_transform
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Header |
ssdef.h |
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