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 int interference ( BOS_NODE *bos1, BOS_NODE *bos2 ) 
 BOS_NODE *bos1; // address of SilverScreen block, object or symbol 
 
 
 
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Synopsis  | 
#include "ssnodes.h" 
 The interference function checks the two blocks, objects, or symbols pointed at by bos1 and bos2 for interference, i.e. 3D overlapping. 
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Parameters  | 
bos1 and bos2 are pointers to SilverScreen BOS's, as obtained via get_bos. 
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Return Value  | 
interference returns 0 is if the entities do not interfere; 1 is returned if they interfere, and -1 is returned if there was a failure. 
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See Also  | 
 
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