SilverScreen Solid Modeler

DETAIL_NODE        

DETAIL_NODE        

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DETAIL_NODE        

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SilverScreenAPI

 

DETAIL_NODE

 

Structure

An entity-level data type that is used to store information about a SilverScreen detail

 

 

 struct DETAIL_NODE : BOS_NODE

    {

    double     distance;

    int        bits_type;

    int        new_bits;

    int        type1;

    int        type2;

    int        type3;

    int        type4;

    int        type5;

    int        type6;

    int        type7;

    int        type8;

    char       *text;

    char       *path1;

    char       *path2;

    char       *path3;

    char       *path4;

    char       *path5;

    char       *path6;

    char       *path7;

    char       *path8;

    DIM_STUFF  d;

    };

 

 

 

Remarks

This data stored in this structure is complex and is not documented here. Developers who need to access this structure should contact us for information

 

See Also

DIM_STUFF

 

Header

silver.h, ssnodes.h